program Infinityjump;

uses
  Forms,
  UInfinityjumpForm in 'UInfinityjumpForm.pas' { InfinityjumpForm },
  UServer in 'Klassen\UServer.pas',
  UMap in 'Klassen\UMap.pas',
  UScreen in 'Klassen\UScreen.pas',
  UMapObjekte in 'Klassen\UMapObjekte.pas',
  UGame in 'Klassen\UGame.pas',
  URender in 'Klassen\URender.pas',
  UClient in 'Klassen\UClient.pas',
  UProtokoll in 'Klassen\UProtokoll.pas',
  UPictureConvert in 'Klassen\UPictureConvert.pas',
  UPictureList in 'Klassen\UPictureList.pas',
  UPictureName in 'Klassen\UPictureName.pas',
  UPlayer in 'Klassen\UPlayer.pas',
  ATL_WMAfile in 'Klassen\bass\ATL_WMAfile.pas',
  AudioDatei_Klasse in 'Klassen\bass\AudioDatei_Klasse.pas',
  bass in 'Klassen\bass\bass.pas',
  CommonTypes in 'Klassen\bass\CommonTypes.pas',
  Id3v2Frames in 'Klassen\bass\Id3v2Frames.pas',
  Mp3FileUtils in 'Klassen\bass\Mp3FileUtils.pas',
  Player_Klasse in 'Klassen\bass\Player_Klasse.pas',
  Playlist_Klasse in 'Klassen\bass\Playlist_Klasse.pas',
  spectrum_vis in 'Klassen\bass\spectrum_vis.pas',
  U_CharCode in 'Klassen\bass\U_CharCode.pas',
  USound in 'Klassen\USound.pas',
  UStern in 'Klassen\MapObjekte\UStern.pas',
  UAufzug in 'Klassen\MapObjekte\UAufzug.pas',
  UBlock in 'Klassen\MapObjekte\UBlock.pas',
  UFinish in 'Klassen\MapObjekte\UFinish.pas',
  UGeist in 'Klassen\MapObjekte\UGeist.pas',
  UGras in 'Klassen\MapObjekte\UGras.pas',
  UGravity in 'Klassen\MapObjekte\UGravity.pas',
  UGumba in 'Klassen\MapObjekte\UGumba.pas',
  UJumper in 'Klassen\MapObjekte\UJumper.pas',
  UNormalGravity in 'Klassen\MapObjekte\UNormalGravity.pas',
  UPlatform in 'Klassen\MapObjekte\UPlatform.pas',
  USpike in 'Klassen\MapObjekte\USpike.pas',
  USpike_Down in 'Klassen\MapObjekte\USpike_Down.pas',
  USpike_Left in 'Klassen\MapObjekte\USpike_Left.pas',
  USpike_Right in 'Klassen\MapObjekte\USpike_Right.pas',
  ULowGravity in 'Klassen\MapObjekte\ULowGravity.pas',
  UMinimize in 'Klassen\MapObjekte\UMinimize.pas';

{$R *.res}

begin
  Application.Initialize;
  Application.MainFormOnTaskbar := True;
  Application.CreateForm(TInfinityjumpForm, InfinityjumpForm);
  Application.Run;

end.
